[Speed]
Normal Speed=225
Fast Speed=225

[Animations]
BLANK=
DEFAULT=LandsKnechtDefault.flc
WALK=
RUN=LandsKnechtRun.flc
ATTACK1=LandsKnechtAttackA.flc
ATTACK2=LandsKnechtAttackB.flc
ATTACK3=LandsKnechtAttackC.flc
DEFEND=
DEATH=LandsKnechtDeath.flc
DEAD=
FORTIFY=LandsKnechtFortify.flc
FORTIFYHOLD=
FIDGET=LandsKnechtFidget.flc
VICTORY=LandsKnechtVictory.flc
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=
PauseROAD=
PauseMINE=
PauseIRRIGATE=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000
PauseROAD=0.500000
PauseMINE=0.500000
PauseIRRIGATE=0.500000

[Sound Effects]
BLANK=
DEFAULT=
WALK=
RUN=..\Swordsman\SwordmanRun.amb
ATTACK1=MAttackA.wav
ATTACK2=MAttackB.wav
ATTACK3=LandsKnechtAttackC.wav
DEFEND=
DEATH=LandsKnechtDeath.wav
DEAD=
FORTIFY=MFortify.wav
FORTIFYHOLD=
FIDGET=
VICTORY=
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=
PauseROAD=
PauseMINE=
PauseIRRIGATE=
[Version]
VERSION=1
[Palette]
PALETTE=
