[Speed]
Normal Speed=225
Fast Speed=225

[Animations]
BLANK=
DEFAULT=..\US Marine\USMarineDefault.flc
WALK=
RUN=..\US Marine\USMarineRun.flc
ATTACK1=..\US Marine\USMarineAttackA.flc
ATTACK2=..\US Marine\USMarineAttackA.flc
ATTACK3=..\US Marine\USMarineAttackA.flc
DEFEND=..\US Marine\USMarineAttackA.flc
DEATH=..\US Marine\USMarineDeath.flc
DEAD=
FORTIFY=..\US Marine\USMarineFortify.flc
FORTIFYHOLD=
FIDGET=..\US Marine\USMarineFidget.flc
VICTORY=..\US Marine\USMarineVictory.flc
TURNLEFT=
TURNRIGHT=
BUILD=..\ARVN Paratrooper\ModernInfantryDrop.flc
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000

[Sound Effects]
BLANK=
DEFAULT=
WALK=
RUN=..\Marine\MarinesRunRifle2.wav
ATTACK1=..\ARVN Infantry\NATOburst.wav
ATTACK2=..\ARVN Infantry\NATOburst.wav
ATTACK3=..\ARVN Infantry\NATOburst.wav
DEFEND=
DEATH=..\Marine\MarinesDeath.wav
DEAD=
FORTIFY=..\Marine\MarinesFortify.wav
FORTIFYHOLD=
FIDGET=..\Marine\MarinesFidget.wav
VICTORY=..\US Marine\AmericanRiflemanVictory.wav
TURNRIGHT=
BUILD=..\ARVN Paratrooper\ParatrooperVictory.wav
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
TURNLEFT=
STOP_AT_LAST_FRAME=
[Version]
VERSION=1
