[Speed]
Normal Speed=225
Fast Speed=225

[Animations]
BLANK=
DEFAULT=..\Modern Infantry\ModernInfantryDefault.flc
WALK=
RUN=..\Modern Infantry\ModernInfantryRun.flc
ATTACK1=..\Modern Infantry\ModernInfantryAttackA.flc
ATTACK2=
ATTACK3=
DEFEND=
DEATH=..\Modern Infantry\ModernInfantryDeath.flc
DEAD=
FORTIFY=..\Modern Infantry\ModernInfantryFortify.flc
FORTIFYHOLD=
FIDGET=..\Modern Infantry\ModernInfantryFidget.flc
VICTORY=..\Modern Infantry\ModernInfantryVictory.flc
TURNLEFT=
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
STOP_AT_LAST_FRAME=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
WALK=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEFEND=0.500000
DEATH=0.500000
DEAD=0.500000
FORTIFY=0.500000
FORTIFYHOLD=0.500000
FIDGET=0.500000
VICTORY=0.500000
TURNLEFT=0.500000
TURNRIGHT=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000

[Sound Effects]
BLANK=
DEFAULT=
WALK=
RUN=..\Marine\MarinesRunRifle2.wav
ATTACK1=..\Spetsnaz\SpetsnazAttackA(2).wav
ATTACK2=
ATTACK3=
DEFEND=
DEATH=..\Marine\MarinesDeath.wav
DEAD=
FORTIFY=..\Marine\MarinesFortify.wav
FORTIFYHOLD=
FIDGET=..\Marine\MarinesFidget.wav
VICTORY=..\Indonesian Infantry\Victory2.wav
TURNRIGHT=
BUILD=
ROAD=
MINE=
IRRIGATE=
FORTRESS=
CAPTURE=
TURNLEFT=
STOP_AT_LAST_FRAME=
[Version]
VERSION=1
[Palette]
PALETTE=
