[Speed]
Normal Speed=225
Fast Speed=225

[Animations]
BLANK=
DEFAULT=x_Japanese Worker default.flc
RUN=x_Japanese Worker run.flc
ATTACK1=
ATTACK2=
ATTACK3=
DEATH=x_Japanese Worker death.flc
FORTIFY=
FIDGET=
VICTORY=
BUILD=
ROAD=x_Japanese Worker road.flc
MINE=x_Japanese Worker mine.flc
IRRIGATE=x_Japanese Worker irrigate.flc
FORTRESS=x_Japanese Worker fortress.flc
CAPTURE=x_Japanese Worker captured.flc
JUNGLE=x_Japanese Worker jungle.flc
FOREST=x_Japanese Worker forest.flc
PLANT=x_Japanese Worker plant.flc
STOP_AT_LAST_FRAME=

[Timing]
BLANK=0.500000
DEFAULT=0.500000
RUN=0.500000
ATTACK1=0.500000
ATTACK2=0.500000
ATTACK3=0.500000
DEATH=0.500000
FORTIFY=0.500000
FIDGET=0.500000
VICTORY=0.500000
BUILD=0.500000
ROAD=0.500000
MINE=0.500000
IRRIGATE=0.500000
FORTRESS=0.500000
CAPTURE=0.500000
STOP_AT_LAST_FRAME=0.500000
JUNGLE=0.500000
FOREST=0.500000
PLANT=0.500000

[Sound Effects]
BLANK=
DEFAULT=
RUN=JapaneseWorkerRun.amb
ATTACK1=
ATTACK2=
ATTACK3=
DEFEND=
DEATH=JapaneseWorkerDeath.wav
FORTIFY=
FIDGET=
VICTORY=
BUILD=
ROAD=JapaneseWorkerRoad.amb
MINE=JapaneseWorkerMine.amb
IRRIGATE=JapaneseWorkerIrrigate.amb
JUNGLE=JapaneseWorkerJungle.amb
FOREST=JapaneseWorkerForest.amb
FORTRESS=JapaneseWorkerFortress.amb
CAPTURE=JapaneseWorkerCapture.wav
PLANT=JapaneseWorkerPlant.amb
STOP_AT_LAST_FRAME=
[Version]
VERSION=1
[Palette]
PALETTE=
